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マインクラフトの体験版をしていたところ下のようにクラッシュしました。
対処法を教えてください。
---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 15/02/20 17:33
Description: Initializing game

java.lang.OutOfMemoryError: Initializing game
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:127)
at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:311)
at bsr.c(SourceFile:37)
at ciu.<init>(SourceFile:44)
at cja.<init>(SourceFile:15)
at cod.<init>(SourceFile:49)
at ckn.<init>(SourceFile:149)
at bss.ak(SourceFile:453)
at bss.a(SourceFile:302)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:127)
at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:311)
at bsr.c(SourceFile:37)
at ciu.<init>(SourceFile:44)
at cja.<init>(SourceFile:15)
at cod.<init>(SourceFile:49)
at ckn.<init>(SourceFile:149)
at bss.ak(SourceFile:453)

-- Initialization --
Details:
Stacktrace:
at bss.a(SourceFile:302)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 110504760 bytes (105 MB) / 201203712 bytes (191 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.1
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2086, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because EXT_framebuffer_object is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: 日本語 (日本)
Profiler Position: N/A (disabled)

A 回答 (1件)

「java.lang.OutOfMemoryError」


とエラーが出てるのでメモリーが足りていないのかも…
使用するメモリー割合増やすとかで改善するかもですね。

このエラーでググると色々出てくるので、ご自身の環境に併せて対処してみるのが良いかと!
    • good
    • 0

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